Psx2 Ratchet and Clank Hardware Texture Problmes

Video game console emulator

PCSX2
PCSX2 logo4.png
PCSX2 1.6.0 Windows 10.png

Screenshot of PCSX2 1.6.0 running on Windows 10

Original author(s) Linuzappz, Shadow, Refraction, Saqib, Gabest, Gregory
Developer(s) PCSX2 Team
Initial release March 23, 2002; 19 years ago  (2002-03-23)
Stable release

1.vi.0 / May 7, 2020; 21 months agone  (2020-05-07)

Repository github.com/PCSX2/pcsx2
Written in C++, C (wxWidgets)[1]
Operating system Windows, Linux, macOS
Platform IA-32 & AMD64[2]
Size
  • Windows: half dozen.85 MB[3]
  • Linux: four.29 MB
  • macOS: 11.38 MB
Available in 28 languages[4]
Type Video game console emulator
License Since 0.9.7: GPL-iii.0-or-later[five]
Until 0.ix.six: GPL-ii.0-or-later on
Website pcsx2.cyberspace

PCSX2 is a free and open-source PlayStation 2 emulator for Windows, Linux, and macOS[6] that supports a broad range of PlayStation 2 video games with a loftier level of compatibility and functionality. Although PCSX2 tin can closely mirror the original gameplay experience on the PlayStation ii, PCSX2 supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use custom resolutions up to 8192×8192, anti-aliasing, and texture filtering.

Background [edit]

PCSX2, like its predecessor project PCSX (a PlayStation emulator), is based on a PSEmu Pro spec plug-in compages, separating several functions from the core emulator. These are the graphics, audio, input controls, CD/DVD drive, and USB and FireWire (i.LINK) ports. Different plug-ins may produce dissimilar results in both compatibility and performance. Additionally, PCSX2 requires a genuine copy of the PS2 BIOS, which is not available for download from the developers due to copyright-related legal issues. Since September 2016, PCSX2 is partially compatible with PlayStation games.[seven]

The main clogging in PS2 emulation is emulating the Emotion Engine multi-processor on the PC x86 architecture. Although each processor tin exist emulated well independently, accurately synchronizing them and emulating the console'southward timing is difficult.[8]

Development [edit]

Evolution of PCSX2 was started in 2001 by programmers who become by the names Linuzappz and Shadow, who were programmers for the PlayStation emulator PCSX-Reloaded. Other programmers subsequently joined the team, and they were eventually able to get some PS2 games to the loading screen. The team then started working on the hard job of emulating the PlayStation 2'due south BIOS; they got it to run, although information technology was tiresome and graphically distorted. Version 0.9.1 was released in July 2006.

From 2007 to 2011, developers worked on Netplay and speed improvements. PCSX2 0.ix.8 was released in May 2011 and featured an overhauled GUI written with wxWidgets that improved compatibility for Linux and newer Windows operating systems, the addition of a new VU recompiler that brought amend compatibility, a memory menu editor, an overhaul of the SPU2-X sound plug-in, and numerous other improvements.[9]

As of November 2021, 97% of PlayStation two games are considered "playable" on the emulator, meaning they tin exist played largely just not entirely costless of slight issues.[x] 22 games are considered "perfect" – complimentary of bugs – and all but one at least boot to the menu screen.[10]

In 2022, PCSX2 added support for the Vulkan API.[11] PCSX2 was used equally a footing for AetherSX2, a PlayStation 2 emulator for Android.[12]

Features [edit]

PCSX2 supports save states and dynamic recompilation (JIT). In that location is besides support for gameplay recording in Full HD using the GSdx plugin. Options such as the ability to increase/subtract game speeds, use unlimited memory cards, and utilize whatever gamepad controllers supported by the native operating system are likewise available. Cheat codes are supported via the employ of PNACH patching files.

Plug-ins [edit]

PCSX2 makes use of plug-ins as a ways of modularizing development efforts amongst the carve up components (subsystems) of the emulated PlayStation two hardware. For case, video plug-ins are utilized by PCSX2 to render images to the screen and emulate the graphics hardware of the PlayStation ii, whereas audio plug-ins emulate the sound hardware of the PlayStation two. Not only does this allow dissimilar developers to focus their efforts on one aspect of the PlayStation 2 hardware, this besides allows users that have a arrangement configuration that does non yield skilful results with one plug-in to attempt to try another to see if they have improve results.

A list of several plug-ins follows:

Proper noun Subsystem Notes
GSdx Video The fastest, most authentic graphics plug-in. Requires Direct3D or OpenGL back up and optionally uses a GPU. GSdx plug-in is compatible with PSX emulators but is express to software rendering with them. In that location also exists an unofficial ToCAEDIT[13] version and the GSdx-Cutie version.[14]
GSdx FX Video Post-processing shader pack for GSdx plugin.
ZZogl Video A less optimized graphics plug-in that uses Open GL. Uniform with Linux and Windows. This plugin is fork of ZeroGS KOSMOS plugin.
SPU2-10 Sound The near authentic sound plug-in.
SSSPSX Pad Input A unproblematic input plug-in.
LilyPad Input An advanced input plug-in that supports keyboards, mice, and controllers.
Nuvee Input An input plug-in that supports lightguns and USB mice.
TwinPad Input Some other keyboard and mouse plug-in.
XPad Input An Xbox 360 controller input plug-in.
CDVD Optical A simple optical media plug-in that runs games from optical discs.
Linuz ISO CDVD Optical A plug-in which has the ability to shrink ISO images.
Dev9 Hard drive Handles PS2 hard disk drive and Ethernet emulation.
MegaDev9 Hard drive A more advanced version of Dev9. Currently, it but partially emulates the PS2 difficult drive.
Netplay Netplay A plug-in which allows sure games to be playable multiplayer over the Internet.

Equally of v1.7.0-dev-1420[15] PCSX2 has merged all functionality into the core emulator, eliminating the concept of plugins.

The list of plugins that accept been merged are listed below:

  • GS: GSDX
  • SPU: SPU2
  • PAD: Lillypad (Windows) | Onepad (Linux)
  • DEV9: Dev9Gigaherz
  • CDVD: CDVDGigaherz

Graphical Improvements (GSdx Plugin) [edit]

The GSdx plug-in offers a variety of image quality improvements over the original PlayStation 2 hardware, such as:

  • Option to increase internal resolution (merely in hardware mode)
  • Anti-aliasing: FXAA, MSAA (only in the hardware mode and was afterwards removed during one.5 development) and Edge-AA (just in software mode)
  • Post-Processing Pixel Shaders
  • Mipmapping (required for correct functioning of some games, similar the Jak and Daxter series)
  • Bilinear filtering and Trilinear filtering (OpenGL merely)
  • Anisotropic filtering
  • Widescreen hacks

Hardware requirements [edit]

System requirements
Minimum Recommended
Personal Computer[16]
Operating organization Windows viii.1 (IA-32) or college
Ubuntu 18.04 or higher, Debian, Arch Linux, or other distro (IA-32 or x86-64)
Windows x (x86-64) or higher
Ubuntu nineteen.04 or higher, Debian, Arch Linux, or other distro (x86-64)
CPU SSE4.ane back up, 1600 Single Thread Performance on Passmark w/ two physical cores and hyperthreading back up. AVX2 support, 2100 Single Thread Performance on Passmark w/ 4 physical cores with and/or without hyperthreading.
Retentivity 4 GB RAM. 8 GB RAM.
Graphics hardware DirectX 10 or OpenGL 3.x supported GPU and ii GB VRAM. DirectX eleven or OpenGL four.5 supported GPU and 4 GB VRAM.

Hardware requirements are largely game-dependent. Due to the enervating nature of emulation, PCSX2 is much more likely to perform well with modernistic mid-range to loftier-end hardware, with lower-end systems likely to feel less than full functioning. The operation bottleneck in most cases is the CPU rather than the GPU. This is especially the case in software way, in which only the CPU is used for emulation. In hardware mode, the GPU emulates the graphics, but can still be a clogging if the internal resolution is set besides high. Some games may as well run slower due to unoptimized graphics code or weak video cards. As computer hardware has connected to advance with time, the likelihood of performance bug with PCSX2 has experienced a corresponding decrease.

Reception [edit]

PCSX2 has been very well received. Matthew Humphries of Geek.com described it as "an impressive slice of work".[17] Alex Garnett of PC World criticized the difficulty of setting up PCSX2 but called it a "masterpiece."[18] Although David Hayward of Micro Mart likewise criticized the complexity, he also called information technology "technically astonishing."[19] Sriram Gurunathan of In.com described PCSX2 as "arguably the most pop emulator around" and named it equally one of the site's peak five emulators.[20] Brandon Widder of Digital Trends included PCSX2 in his Best Emulators article.[21] John Corpuz of Tom's Guide mentioned PCSX2 in his All-time PlayStation Emulators for PCs article, saying, "When information technology comes to stable, playable Playstation 2 emulation, PCSX2 is pretty much the best game in town at the moment."[22]

Come across also [edit]

  • Dolphin, a Nintendo GameCube and Wii emulator
  • List of video game emulators
  • Mednafen

References [edit]

  1. ^ "Debian -- Details of package pcsx2 in stretch". Debian. Retrieved 2017-07-28 .
  2. ^ "x64 Work and Testing · Discussion #4102 · PCSX2/pcsx2". GitHub . Retrieved 7 July 2021.
  3. ^ "PCSX2 - The Playstation two emulator - Windows". pcsx2.net . Retrieved 9 June 2021.
  4. ^ "PCSX2/pcsx2". GitHub . Retrieved ix June 2021.
  5. ^ "Upgraded PCSX2 core and utilities to GPLv3". GitHub. 2009-09-08.
  6. ^ "Getting Started". Pcsx2.net . Retrieved April 21, 2016.
  7. ^ "Ramapcsx2 PSX fashion by gregory38 · Pull Request #1583 · PCSX2/Pcsx2". GitHub.
  8. ^ "Why is PCSX2 tiresome?".
  9. ^ Refraction (2010-11-05). "The History of PCSX2". PCSX2. Retrieved 2013-09-03 .
  10. ^ a b Plunkett, Luke (11 Nov 2021). "PS2 Emulator Tin can Now Boot Every Single Championship Except For I Weird Golf Game". Kotaku. Archived from the original on 9 December 2021. Retrieved 18 February 2022.
  11. ^ Bailey, Dustin (10 January 2022). "PS2 emulator PCSX2 adds Vulkan support". PCGamesN. Archived from the original on 11 January 2022. Retrieved 18 February 2022.
  12. ^ Simons, Hadlee (23 January 2022). "AetherSX2: What you lot demand to know nearly the best PS2 emulator for Android". Android Potency. Archived from the original on 7 Feb 2022. Retrieved xviii February 2022.
  13. ^ "Custom GSdx Plugin Released". Toca Edit. 2014-12-xx. Retrieved 2016-04-21 .
  14. ^ "s90110019/Gsdx-cutie: pcsx2 plugin". GitHub. Retrieved 2016-04-21 .
  15. ^ "Merge GS, Mcd into core, remove plugin selector/subsystem". Govanify Edit. 2021-07-03. Retrieved 2021-07-11 .
  16. ^ "PCSX2/pcsx2". GitHub . Retrieved sixteen March 2021.
  17. ^ Humphries, Matthew (August half dozen, 2012). "PlayStation 2 emulator PCSX2 reaches v1.0, plays games in 1080p". Geek.com. Ziff Davis. Archived from the original on October 5, 2013. Retrieved September 3, 2013.
  18. ^ Garrett, Alex (September ane, 2011). "How to Emulate the Sony Playstation two (PS2) on Your PC". Retrieved September 3, 2013.
  19. ^ Hayward, David (2013-07-19). "Retro Console Emulators Group Test: PCSX2 1.0.0 Review". Micro Mart. Dennis Publishing. Archived from the original on 2015-11-25. Retrieved 2013-09-03 .
  20. ^ Gurunathan, Sriram (February 4, 2011). "Top Five Emulators". In.com. Network 18. Archived from the original on Oct 4, 2013. Retrieved September 3, 2013.
  21. ^ Widder, Brandon (April 20, 2013). "Best Emulators (NES, SNES, Genesis, N64, and more)". Digital Trends . Retrieved Oct 3, 2013.
  22. ^ Corpuz, John (January thirty, 2013). "All-time Playstation Emulators for PCs". Tom's Guide . Retrieved Oct 3, 2013.

External links [edit]

  • Official website Edit this at Wikidata

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